Wednesday, July 30, 2008

Sodomy Specialist Needed STAT!

http://news.my.msn.com/regional/article.aspx?cp-documentid=1595615

An excerpt from the article:

Kamaruddin, however, said the doctor who examined Saiful was not a specialist.
"He is not qualified to make any conclusions on sodomy," he said.


Okay, even if the medical report is false and all that, it is known that the doctor referred the 'Fool' to a Doc in the General Hospital (macam soap opera saja). But, doctors out there, tell me something for I am not equipped to know such things.

Does it take a SPECIALIST to make any conclusions on sodomy? I mean, a Joe Blow won't know shit about anatomy but any doctors should know right?

I mean, do you need to be sodomised beforehand to become a specialist on sodomy?

Sunday, July 27, 2008

Of Horror and Sanity

My youngest brother and my parents came over to dump him into Taylor's University College. When parents come to visit, you must do your best to go and meet up with them, they are the one and only source of unlimited funds.

Okay enough with the backstory.

If you look to the right of my blog you can see that I have a Board Game Geek column, thingamajig. From there you can see I have Dunwich Horror, yes, the expansion for Arkham Horror. I know I've only played a few games of Arkham Horror, but I just wanna have more investigators and more encounter cards and more Ancient Ones and so on and so forth. I just want 'em all.

Gameplay

There are new gameplay mechanics this time around. You can choose not to lose all your stamina/sanity to gain either an injury card or madness card. These cards let you keep all of your items at a cost throughout the whole game. So you should choose wisely whether its feasible to keep all of your items or to let half of them go.

Also now, we have gate bursts. Gates that are sealed can be re-opened if a certain card comes into play. That definitely sucks balls, for players who went through all the trouble to seal the gate. But, I like the game to be difficult and I like how people react when they get encounters that are detrimental to their investigators. I should post pictures.

Lastly, let me point you to why its called Dunwich Horror. The expansion has a new map board connected to the base game, which is roughly 1/4 of the size of the base board. The new map is called Dunwich and there is a monster (btw, the monster is called The Dunwich Horror)that comes out if its not kept in check. I wont go into detail, for fear it might spoil the game later for you 'readers'. But, lets just say the Dunwich Horror is a very tough cookie to beat. On top of that you have to worry about the Ancient One from awakening.

Summary

I played alone to get used to the rules for awhile and it shows that with these new locations and new investigators, it gets interestingly harder. It is hard to win a game, honestly.

Tuesday, July 22, 2008

Arkham Horror Video Review (not by me obviously)

For those of you who would like visual aid on how AWESOME this game is.

Wednesday, July 16, 2008

Tagged

"Okay..I've never been tagged and I feel like an old person doing this (as in how old people do not know how to operate a computer and ask their children to help) So here goes nothing" <-- What the sis wrote.

Yes she is old, don't blame her (don't tell her, but I've been doing this for ages), she's new to this blog thingy.


**RULES***
“The rules of the game get posted at the beginning.
Each player answers the questions about themselves.
At the end of the post, the player then tags 5 people and posts their names, then goes to their blogs and leaves them a comment, letting them know they’ve been tagged.
Let the person who tagged you know when you’ve posted your answer.”
***End***


Question 1: What were you doing 5 years ago?

Started my 2nd year of University.....HAHAHAHAHAHA!

Question 2: What were the 5 things on your to do list today?

1. Wake up before 8am (woke at 815am)
2. Get ready by 830am (Went down at 9am)
3. Finish up a few articles
4. Read up on E3 at Kotaku.com
5. Chat at Kotakuites.

Question 3: What are 5 snacks that you enjoy?

1. Rocky or its original name Pocky
2. Chachos
3. Pringles
4. Mamee
5. Halls

Question 4: What are 5 things that you would do if you were a billionaire?

1. Coup d'etat
2. The rest to protect my family...Done and Dusted

Question 5: What are 5 jobs you've had?

1 - 5. Slave donkey...

Okay...I'm supposed to tag 5 people now....

No tagging

DSAI against not-too-Shabby

http://anilnetto.com/uncategorized/live-anwar-vs-ahmad-shabery-oil-price-hike-debate/

Monday, July 14, 2008

Cthulhu and the Ancient Ones

So....

I finally bought myself Arkham Horror, the boardgame. Greatest fear was that there will not be anyone to play with. Considering the fact that this game is quite hard to understand and it is something of a niche/alternative boardgame. Nothing like Monopoly or shite like that, this had some RPG elements mixed into it. But, my fears were merely that, I managed to convince people to play this game on the weekends with me. People who don't normally like to mix around with the "uncool" group.

Anyways, had to learn the game on my own before unveiling to the hostile crowd I lived with. Well the game did state it you could play alone, so thats just what I did, but its fuckin' tough. IMHO, it is on par with the replayability of Betrayal at House on the Hill. Where, BaHotH had 50 scenarios, AH on the other hand, has 16 investigators and 8 Ancient Ones. I made a house rule, where no one can use the same investigator every game, randomised it basically. Also, I randomised the AOs. This is so players won't be too comfortable with their preferred investigator.

Edit: By the by, each investigators have their own unique statistics, so that is why each game is random and all that bullshit. IT IS FUN!

Game
After familiarising myself with the rulebook, I pulled in the lady to play with me. The first game was easy because we skipped a few rules and vowed to fix it up in a later game. Managed, to close all the gates before the AO awakened. The second play through, we lost, because we didn't focus on closing the gates and focused more on killing monsters and collecting clue tokens. With too many gates open, the AO entered play and we didn't manage to kill the bastard off. We managed to finish both games in around 3 hours each.

The next few days I managed to pull in a few more people and its safe to say that the game gets more interesting with more players and more monsters on board to fend off. Sweet spot I would say is 4 - 6 players. By the way, this game is a fully cooperative game so you are fighting the board not other players. I might just be a spectator and conduct the game rather than be one of the investigators later. That I don't mind.

Summary
All in all, this game is fun, easy to understand once you get the hang of it. I know the fact that it might get boring to some of you with just a few investigators and ancient ones. Fear not, there are expansions readily available and I plan to buy them all. Each with new investigators, new cards and encounters and monsters. Mwahaha!

I look forward to laugh at you when you fail your horror check.

/nerd


Thursday, July 3, 2008

Alternative boardgames

I have been sucked back in to the world of boardgames, I have my friend Rainer to blame. It was early this year when he introduced me to "Betrayal at House on the Hill". Its a mixture between Clue, Rpg elements and also a B-rated horror movie.

So, I decided to go and buy the boardgame and visit Comics Corner over at SS15 Subang. But, they did not have in stock, what they said was that the boardgame was out of print and no longer available. Hopefully that person was just not up to date with his other store. I am in need of a Betrayal fix right now. Once I get that, I'll be a happy man. Bangsar Shopping Centre, HERE I COME!

The next best alternative would be "Arkham Horror".

Yes I am now on a geek run with trying to find people to form an RPG campaign around Cyberjaya area. I needs to play, I neeeeeeeeeeeds.